AI Insights · Timothy · January 2023
Top 5 Idler Games on Android in Europe Q4 2022
Discover the performance trends of the top 5 idler games on the Android platform in Europe during Q4 2022, with insights on downloads, revenue, and active users.
In Q4 2022, the top 5 idler games on the Android platform in Europe showcased varying performance trends in downloads, revenue, and active user metrics. Here’s a closer look at the data from Sensor Tower:
Gold & Goblins: Idle Merger by AppQuantum saw fluctuations in its weekly revenue, peaking at approximately $196K in the final week of December. Weekly downloads depicted a downward trend initially, starting at around 76K and dipping to about 26K by the end of November, before rebounding to 45K in the last week of December. Active users experienced a decline from 312K in late September to 207K by early December, then slightly recovered to 225K by the end of the year.
Idle Lumber Empire, also by AppQuantum, experienced a steady weekly revenue trend, starting at $77K in late September and reaching $76K by the end of December. Weekly downloads showed a notable drop from 78K in late September to a low of 32K by the end of November, but climbed back to 54K in the final week of December. Active users followed a similar pattern, decreasing from 219K to 93K by early December, then rising to 122K by the end of the month.
Idle Miner Tycoon: Gold & Cash from Kolibri Games demonstrated a consistent performance in weekly revenue, with a peak at around $64K in late November. Weekly downloads gradually decreased from 107K in late September to about 69K in mid-December, before ending the year at 88K. Active users showed a downward trend from 1.18M in late September to 944K by early December, then slightly increased to 1.03M by the end of December.
Idle Office Tycoon- Money game by Warrior Game saw a mixed performance. Weekly revenue dropped from $90K in late September to $22K in early November, then gradually increased to $42K by the end of December. Weekly downloads spiked from 25K in early November to 109K by the end of December. Active users increased significantly from 63K in early November to 178K by the end of December.
Eatventure by Lessmore UG exhibited steady growth in weekly revenue, starting at around $19K in late September and peaking at $44K in early December. Weekly downloads experienced a peak in late October with approximately 338K, then declined to around 73K by the end of December. Active users rose from 291K in late September to 801K by early November, then decreased to about 597K by the end of December.
For more detailed insights and data, visit Sensor Tower.